Sep 15, 2005, 08:10 PM // 20:10
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#1
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Ascalonian Squire
Join Date: Sep 2005
Guild: Grim Frostbitten Moongoats
Profession: W/Mo
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tactics 4v4 w/mo build
I've been trying it out and I've really started liking it, was just wondering if anybody else had suggestions on something to put in or take out.
8 healing
14 swords
10 tactics
1)Gladiators Defense (elite)
2)Hamstring
3)Sever Artery
4)Gash
5)Final Thrust
6)Savage Slash
7)Mending
8)Res Signet
Any comments or suggestions would be much appreciated.
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Sep 15, 2005, 08:21 PM // 20:21
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#2
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Krytan Explorer
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I've been trying this out and I've really started liking it:
Quote:
16 axe/sword/hammer
15 strength
Frenzy
Sprint
Rez sig
equipment: everything on it...3 sup runes (1 weapon 1 strength 1 vigor)...defensive weapon (+5 armour) with +15% while health >50%...knight's gauntlets, rest is the highest Al armour you got (i used drag.)
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...no...really...this "build" owns most most warriors dragging themselves around the 4v4 arenas...especially comp arenas...its sad but true. You don't bring basics like attack buff, snare, sprint in a 4v4...you get showed up by jokers like me with 2 stances and a rez sig.
edit: rii just reminded me...a 5 - 1 vampiric sword can be good. 5 added damage, the health gain is ok but not what we're here for...just be sure to switch to another set when not hitting to avoid uneeded health loss.
Last edited by JYX; Sep 15, 2005 at 08:29 PM // 20:29..
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Sep 15, 2005, 08:44 PM // 20:44
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#3
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Desert Nomad
Join Date: Mar 2005
Location: UK
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sadly, it seems you cant unlock 5/1 through pvp. it might just be a bug in the interface since i know they exist. 3/1 results in no net gain in health tbh, but extra damage is extra damage.
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Sep 15, 2005, 09:20 PM // 21:20
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#4
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Ascalonian Squire
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Please, please please I mean PLEASE stop making sword war/mo tanks for pvp! For god sake PLEASE
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Sep 15, 2005, 09:24 PM // 21:24
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#5
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Frost Gate Guardian
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That's because there's no such thing as a 5/-1 vampiric for swords. They only exist for bows and hammers. 3/-1 is max for axes and swords.
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Sep 15, 2005, 09:43 PM // 21:43
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#7
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Krytan Explorer
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Quote:
Originally Posted by Everous
Its up to 15% armour penetration...without the hassle of casting and it works on every single hit
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Not sure if the description is still accurate, but:
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Sep 15, 2005, 09:47 PM // 21:47
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#8
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Krytan Explorer
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Quote:
Originally Posted by neoflame
Not sure if the description is still accurate, but:
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point being: thats just really really good. I suppose technically you could put yourself to 16 strength...but...why would you wanna?...15 max for me tbh...more like ~10-13 in practise because often you want a third line.
I caught that attack skills bit too...I had the impression they changed it from 2% when using a skill to 1% always at some point. Maybe they changed it to 1% when using a skill while I was away. Either way...its still good.
Last edited by JYX; Sep 15, 2005 at 09:50 PM // 21:50..
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Sep 15, 2005, 10:14 PM // 22:14
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#9
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Ascalonian Squire
Join Date: Sep 2005
Guild: Grim Frostbitten Moongoats
Profession: W/Mo
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so basically after trying to get through all that I get that.
1) I should stop using tactics and use strength
2) I shouldn't worry about healing myself because if my monk does I shouldn't care.
3) Just try to do as much damage as fast as possible and who gives a shit if i die?
I'll I have to say is i'm going to continue to use swords I have a great gold sword that I really like that lengthens bleed and gives 27health and does +dmg when above 50% health.
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Sep 15, 2005, 10:22 PM // 22:22
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#10
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Wilds Pathfinder
Join Date: Mar 2005
Location: www.talkingtonoobs.com
Guild: Final Dynasty
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Quote:
Originally Posted by drwtwn312
so basically after trying to get through all that I get that.
1) I should stop using tactics and use strength
2) I shouldn't worry about healing myself because if my monk does I shouldn't care.
3) Just try to do as much damage as fast as possible and who gives a shit if i die?
I'll I have to say is i'm going to continue to use swords I have a great gold sword that I really like that lengthens bleed and gives 27health and does +dmg when above 50% health.
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Exactly. And bring Sprint and Frenzy and Res sig.
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Sep 15, 2005, 10:32 PM // 22:32
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#11
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Krytan Explorer
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Quote:
Originally Posted by drwtwn312
so basically after trying to get through all that I get that.
1) I should stop using tactics and use strength
2) I shouldn't worry about healing myself because if my monk does I shouldn't care.
3) Just try to do as much damage as fast as possible and who gives a shit if i die?
I'll I have to say is i'm going to continue to use swords I have a great gold sword that I really like that lengthens bleed and gives 27health and does +dmg when above 50% health.
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Quote:
Originally Posted by Vindexus
Exactly. And bring Sprint and Frenzy and Res sig.
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Right on. You do all of that, and you can give me a shout in-game 'n play some team arenas. I swear most warriors I met do not understand this...and I'm so very tired of explaining.
...plus I'll fill you in on some experimental sword builds. Its what I'm fiddling with atm.
edit:
Quote:
who gives a shit if i die?
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really...have some faith in your monk hmmm?...
Last edited by JYX; Sep 15, 2005 at 10:40 PM // 22:40..
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Sep 15, 2005, 10:59 PM // 22:59
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#12
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Ascalonian Squire
Join Date: Sep 2005
Guild: Grim Frostbitten Moongoats
Profession: W/Mo
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Quote:
really...have some faith in your monk hmmm?...
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Well what i really meant was I shouldn't worry about my own health and more so about kicking some ass.
Would you recommend keeping SA gash and FT? how about an adrenaline booster?
I haven't been playing for very long so I'm just trying to get some ideas and i'll have to try out some different stuff, most of you seem pretty knowledgeable so thats the reason I ask.
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Sep 15, 2005, 11:10 PM // 23:10
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#13
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Krytan Explorer
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Quote:
Originally Posted by drwtwn312
Well what i really meant was I shouldn't worry about my own health and more so about kicking some ass.
Would you recommend keeping SA gash and FT? how about an adrenaline booster?
I haven't been playing for very long so I'm just trying to get some ideas and i'll have to try out some different stuff, most of you seem pretty knowledgeable so thats the reason I ask.
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s, ok...As for SA/Gash...I'm impulsed to say take it out...but...I don't have any ideas atm as to what to replace it with...I'll get back to you on that one. For sure though...that elite is going elsewhere . Final Thrust is your light at the end of the tunnel...use galrath slash and Final Thrust together.
As for adrenaline boosters...Frenzy is your attack buff, and adren booster in one handy package.
Like I said...I'll get back to you tomorrow or the day after with the results of my flourish tests. People have told me its useless/nooby/QS rangers will disgrace you...but eh...I'm just stubborn like that
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Sep 15, 2005, 11:35 PM // 23:35
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#14
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Ascalonian Squire
Join Date: Sep 2005
Guild: Grim Frostbitten Moongoats
Profession: W/Mo
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So i've tried out
1)hamstring
2)spring
3)SA
4)Gash
5)FT
6)Savage Slash
7)Frenzy
8)Res sig
I did it just in the random group selection and this build works great if you have a monk. Otherwise it's a completely trash build. I think it would have some potential if you worked with your monk well but solo or no monk don't even think about it.
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Sep 15, 2005, 11:49 PM // 23:49
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#15
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Krytan Explorer
Join Date: Jun 2005
Location: Melbourne, Florida.
Guild: [HTR]
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Quote:
Originally Posted by drwtwn312
I've been trying it out and I've really started liking it, was just wondering if anybody else had suggestions on something to put in or take out.
8 healing
14 swords
10 tactics
1)Gladiators Defense (elite)
2)Hamstring
3)Sever Artery
4)Gash
5)Final Thrust
6)Savage Slash
7)Mending
8)Res Signet
Any comments or suggestions would be much appreciated.
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Drop Hamstring, Sever Artery, Final Thrust, Mending, and Savage Slash. You might also want to drop Gladiator's defence and all your sword+healing stats.
A warrior shouldn't be a "Tank" in PvP. I suggest taking
1) Eviscerate
2)Axe Rake
3)Executioners strike
4) Disrupting Chop
5)Distracting blow/Penetrating blow
6) Sprint
7) +atk spd chance of your choice, scratch flurry though. (Frenzy or TF should go here) I love frenzy <3
8) res sig
16 axe
13 strength if you aren't using tigers fury
TF stats
16 axe
10 strength
9 BM
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Sep 16, 2005, 01:29 PM // 13:29
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#16
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Desert Nomad
Join Date: Mar 2005
Location: UK
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hmmm, if i was to give a full 8 skills, then give this one a go:
Strength: 15
Sword: 16
Frenzy
Sprint
Hamstring
Protectors Strike
Galrath Slash
Final Thrust
Savage Slash
Res Signet
The standard skills, gs, ft, frenzy, sprint, res sig. (for sword). hamstring is useful, either for disabling enemy warriors or keeping the target within reach, besides sprint (allowing frenzy with hamstring, as opposed to no attack speed buff and having to use sprint all the time). Protectors Strike is officially amazing in the arena, kiting is pretty big, especially among monks, so this baby puts them down for doing so. Savage slash, also gives large amounts of damage + interrupt. Easier to use against eles tbh.
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Sep 16, 2005, 03:55 PM // 15:55
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#17
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Forge Runner
Join Date: Mar 2005
Location: Chicago, IL
Profession: W/N
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Don't go past 8 tactics...
Just use Fear Me! in a group of casters while under For Great Justice! and Frenzy...
Start laughing when they scatter...
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Sep 16, 2005, 04:03 PM // 16:03
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#18
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Desert Nomad
Join Date: Mar 2005
Location: UK
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They never scatter for me. I love it.
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